Quest devblog 2/11 - 2/24

2/11 11:00AM - 1:00PM

Studio Meeting in Bob and Betsy Beyster Building. No particular needs in Overworld squad. Discussed the new character archetypes for the four primary figures in the story as described in the Bartle taxonomy with narrative lead. Narrative was short-handed, so I split away from my squad to poll other squads for concerns.

2/16 7:00PM - 9:00PM

Began work on areas highlighted by Squad leaders in Studio Meeting, namely drawing distinction between NPCs (forest and village were specifically mentioned) and honing guard dialogue in the castle region, Also typed up my mid-week update in Discord.

2/17 4:00PM - 6:00PM

Continued work started the previous evening. Work remains offline and ready for implementation, but probably requires further refinement as the narrative tone is unified. Moved on to the Castle region and continued to work on refining the NPC interactions.

2/18 11:00AM - 1:00PM

Studio Meeting (via Discord). Was unable to attend in person due to an unexpected family issue. Checked in on Discord. Need for narrative consistency and revision highlighted. The Narrative Bible needed for the next phase of the project to be fleshed out in the Narrative Discord meeting prior to break. Should be a vital step toward unifying the narrative and getting all writers working toward the same aim.

2/22 6:30PM - 8:30PM

Quest Narrative Meeting to begin the extensive process of narrative revision. Primary focus was laying the groundwork for the Narrative Bible, settling on verbiage and tone going forward. Regions assigned to individual team members for completion before next Studio Meeting.

2/24 7:00PM - 11:00PM

Primarily worked on the Renaming Quest Objects task that I was assigned this week. Moved on to the high priority Narrative Arc Bible for the Forest Region, which is in progress. Reviewed the expected format, and began to map the Druid’s arc within the region. Wrapped up the day by writing out my devblog.

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Quest devblog 2/25 - 3/9

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Quest devblog 1/28 - 2/10